![]() ![]() Microsoft courted me as I graduating from RISD – along with Colin Foran, one of my crazy talented classmates – so it was a hell of a gig to get right out of college. It’s actually pretty fantastic, especially as a relatively young artist in the industry. What’s it like working at Microsoft Studios? I still get to do a lot of the visual development and production art that gets me up in the morning, but now it’s in step with a lot of art direction and feedback as well. I’m still with Central Media, but now I have more ownership and creative control over the projects I’m involved with – definitely a satisfying change of pace. I’ve since evolved into my current role as an associate production designer, which has been my title for about a year now. I wouldn’t say that we’re jacks of all trades, but we do have to be pretty adaptable – we would find ourselves working on a variety of art for different games, on different platforms, in different styles, and it takes a weird sort of headspace to be able to jump back and forth like that during the course of a day. Because my team is (predictably) a central hub within Microsoft Studios Publishing, we get to touch a ton of projects at any given time. That I am! So, I started out at Microsoft almost five years ago, as a concept artist for the Central Media team. You are currently working as an illustrator and visual development artist for Microsoft Studios – what does this role involve? I think I’m primarily known for my historical interpretations of Disney princesses, though my work for BioShock Infinite is coming in hot as a close second. My name’s Claire Hummel, obviously – I grew up in LA drawing dinosaurs and ancient Egypt, went to school at the Rhode Island School of Design where I drew dinosaurs and ancient Egypt, and now I live in Seattle, WA with my two snakes, Xocoyotzin and Rodney… where I continue to draw dinosaurs and ancient Egypt. Thanks so much for reaching out to me! Really excited to chat.Ĭan you tell our readers a little bit about yourself please? Great actions sequences as well.Hello Claire, thank you for your time and welcome to AMO! The story is amazing, bizzarre, and just all around cool sci-fi fun. Pretty intense shooters, but they build this underground world that just feels real. There is one part in particular about 2/3 of the way through that made me stop playing for like 24 hours because I needed an emotional break. Great level design + world building, story is really cool.ĭon't be fooled, it starts off as a standard 3rd person shooter, but I don't know that I've ever been so emotionally impacted by a game as I have this one. They're just as good as the original in terms of gameplay, level design and characters. The DLC story is separate from the main story (not just a shitty add on, either) and follows the assassin Daud on a mission of redemption for killing the Empress. The main story is really fun, with differing endings depending on your play style, and gameplay is better than Bioshock IMO. That being said, there are some stories with amazing gameplay and world building: ![]() You're right, there don't seem to be a lot of story-driven games that aren't "walking simulators", which I admit I actually like but a lot of people don't. Click here for a list of other gaming subreddits. Posts and comments, whether in jest or with malice, that contain racist, sexist, homophobic content, threats, or other forms of toxicity will be removed, regardless of popularity or relevance.įor a more detailed explanation of these rules, click here. No Kickstarter, crowdfunding, et al project "reminder" posts. No referral, affiliate, livestream, and/or survey links. This is not the place to spam your channel or stream. No screenshots of websites or Twitter.įollow the rules of promotion. No general URL shorteners (bitly, tinyurl, etc). Submit only the original source of the content. No Giveaways / Trades / Contests / Items for sale / Donation Requests / Crypto anything Cosplay posts from content creators who focus primarily is adult content will be removed. Mark your spoilers and NSFW submissions, comments and links. No bandwagon/raid/"pass it on" or direct reply posts. Discussion prompts must be made as text posts. Note that we do not allow non-gaming meme templates as submissions. Submissions must be directly gaming-related, not just a "forced" connection via the title or a caption added to the content. Directly messaging individual moderators may result in a temporary ban. Only message the team via the link above. Please comment around before posting.ĭo NOT private message or use reddit chat to contact moderators about moderator actions. Please note, you are required to have some r/gaming Community Karma to make a post. Simply message the moderators and ask us to look into it. If your submission does not appear, do not delete it.
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